
Rooted is an upcoming open world survival game from Headlight Studio that aims to present a grounded and atmospheric vision of life after humanity’s downfall. Set near the end of the 21st century, the game depicts a world forever changed by a devastating bacteriological war, where cities have been overtaken by vegetation and only small pockets of survivors remain.
The experience centres on deliberate and realistic survival. Players are tasked with scavenging abandoned settlements, dense forests, and decaying industrial sites while closely managing hunger, thirst, and the condition of their gear. The environment itself plays a major role, with contaminated regions requiring careful preparation before entry. Exploration is deliberately paced and rewarding, offering rare materials, narrative discoveries, and access to increasingly complex crafting options.
Construction and crafting are key to long term progression. Players can build shelters and outposts, repair and improve scavenged equipment, and slowly carve out a secure place in an unforgiving world. Bases can be expanded and reinforced over time, providing safety and sustainability as environmental dangers and other threats continue to evolve. The focus is placed on planning and adaptation rather than constant combat.
Rooted can be played solo or in cooperative multiplayer. Players may survive alone or team up with friends to explore, build, and manage resources together. Cooperative play is designed to feel authentic, with mechanics such as friendly fire and proximity voice chat reinforcing the survival tone. The primary emphasis remains on player versus environment gameplay, with competitive features planned for later development.
Currently in active alpha, Rooted is available through limited testing phases. The playable world has steadily grown, featuring a large map filled with diverse locations such as bunkers, gas stations, mansions, and heavily overgrown urban areas. Core systems including dynamic weather, infection mechanics, and environmental hazards are continuously being improved as development moves forward.
Developed using Unreal Engine 5, Rooted places a strong emphasis on atmosphere and environmental storytelling. Collapsing structures, reclaimed landscapes, and changing conditions help sell the idea of a world that has continued on without human presence. Rather than relying on scripted sequences, much of the experience emerges naturally from player decisions and interactions over time.
Although no release date has been announced, Rooted is shaping up as a long running survival project with a clear focus on realism, immersion, and steady progression. For players drawn to thoughtful survival gameplay within a believable post collapse setting, it is a title worth watching as development continues.