Sledgehammer Games have recently responded to visual and audio issues experienced in Call of Duty: Vanguard.
The first Call of Duty Vanguard Beta has just concluded and Sledgehammer Games have responded to a host of feedback from players regarding visual and audio issues in the game.
Sledgehammer received lots of feedback about the quality of the graphics in the game that some players had reported as causing some problems with visibility in the game.
Players had some further concerns with blood on the screen when taking damage, now it seems that Sledgehammer have tried to rectify the situation by issuing patch updates, and they are planning on taking further action on the visual and audio problems.
Sledgehammer took to Twitter to address players concerns, the post read “We’re aware there is a significant amount of discussion around player visibility and audio mixing. Stay tuned as we will address some of our planned updates later this week.”“As always, thank you for the feedback and issue reporting. Keep it coming and we hope you enjoy the rest of your Beta Weekend”.
As always, thank you for the feedback and issue reporting. Keep it coming and we hope you enjoy the rest of your Beta Weekend 🙌— Sledgehammer Games (@SHGames) September 11, 2021
There was a number of complaints from players during the Vanguard beta, players were finding that gameplay was becoming increasingly frustrated after intense fights and blood would covert the screen making visibility difficult.
Some players even went as far as comparing the games graphics to visuals we would expect from the Nintendo DS.
Another major concerns was the audio in the game, players rely on hearing sound queues from their enemies and it seems that sometimes they would be missing.
This left players surprised when enemies would suddenly pop up out of nowhere, however the studio has since confirmed they are working on these issues.
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